
If you have goblins in room 3 and room 10, do you reprint the statblock for room 10 because it's on a different page?

I'm looking at an adventure now that puts these in boldface at the end of each room.įull statblocks in adventure text work well for some of the simpler 4e "string of encounters" adventures that I read, but I think it would quickly overwhelm larger location based adventures. All you need for each creature, on one or two lines. On the one hand, I love the utility of the B/X and AD&D inline stat-summary. Just wondering what your preferred method is - full monster stats? shortened stats? references? And how much do including the stats affect your comprehension of the adventure material? Do you prefer Paizo's way of doing it? Wizards? Someone else's? I know that Quests of Doom 2 uses a format that relates back to the 2E/early 3E format. Early 4E was "everything for the encounter must be on the page" and that gave use the occasionally much-misused "Delve" format, while 5E is all about the readability of the adventure text without being interrupted by pesky stat-blocks, which means you'll be flipping to an appendix or pulling out your Monster Manual. In the last few years, we've gone from one extreme to the other. I'm intending to write a follow-up article for my blog on the use of stat-blocks and how they affect the flow of adventure text. Although he had hit points these don't even have those!

similar to how Gygax did it in the Steading of the Hill Giant Chief.

The official adventures use monster references. One of the odd things that I didn't realise until I started writing about it (new article: A Short History of Monster Stat Blocks) was that 5E doesn't actually use a monster stat block!
